Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Apr 02, 2008, 07:45 PM // 19:45   #101
Grotto Attendant
 
Join Date: Aug 2007
Location: Canada
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Longasc
ANet told us in the GW2 interview that they examine an unlimited level system with a very flat power curve.
Grindtastic!

Quote:
Originally Posted by Bryant Again
You do know that when using the term "stat addicts" you're labeling everyone who plays Dungeon and Dragons, Neverwinter Nights, Baldur's Gate, Mass Effect, Oblivion, Final Fantasy, and pretty much every single RPG created ever? You may call this that "moldy old sock" syndrom, but this is a large reason why people play RPGs (thanks for pointing that out, Esan).
I loled when I saw Oblivion and Final Fantasy considered RPGs. And saw them mentioned in the same sentence as Dungeons and Dragons. Seriously, wtf?
Zahr Dalsk is offline   Reply With Quote
Old Apr 02, 2008, 07:55 PM // 19:55   #102
Hall Hero
 
Bryant Again's Avatar
 
Join Date: Feb 2006
Default

Quote:
Originally Posted by Zahr Dalsk
Grindtastic!
How come this is always the first thing that comes into people's minds? D2 had a large level cap, but I never experienced any "grind" in it.

Quote:
Originally Posted by Zahr Dalsk
I loled when I saw Oblivion and Final Fantasy considered RPGs. And saw them mentioned in the same sentence as Dungeons and Dragons. Seriously, wtf?
Then they are...What?
Bryant Again is offline   Reply With Quote
Old Apr 02, 2008, 08:49 PM // 20:49   #103
Ascalonian Squire
 
Join Date: Jul 2005
Default

Quote:
Originally Posted by Zahr Dalsk
Grindtastic!



I loled when I saw Oblivion and Final Fantasy considered RPGs. And saw them mentioned in the same sentence as Dungeons and Dragons. Seriously, wtf?
Oblivion is an RPG, and probably the best one I've ever played.
metallidevils is offline   Reply With Quote
Old Apr 02, 2008, 08:57 PM // 20:57   #104
Lion's Arch Merchant
 
Join Date: Apr 2007
Profession: R/Rt
Default

Quote:
Originally Posted by Zahr Dalsk
I loled when I saw Oblivion and Final Fantasy considered RPGs.
I loled when I saw this sentence


I for one will be comming back to GWII, I mean even if it turns out to be a complete flop(which I really doubt) the fact that it is subscription free just takes away alot of risk.

It'll simply end up that I bought the game, played a bit, didn't like it but I didn't commit a fair sum of money to try it out ontop of the original purchase price. Not to mention since its subscription free, i'll be able to try my hand at it again later in case I see some sort of update I might like without having to have to worry about paying for it.
Inger is offline   Reply With Quote
Old Apr 02, 2008, 08:58 PM // 20:58   #105
Forge Runner
 
Eldin's Avatar
 
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
Default

If GW2 lacks Ursan, expect everyone under the age of 13 not to migrate.

If GW2 lacks Protective Spirit, expect all the Koreans not to migrate.
Eldin is offline   Reply With Quote
Old Apr 02, 2008, 09:20 PM // 21:20   #106
Academy Page
 
Join Date: Nov 2007
Location: Bulgaria
Guild: Laolin Team [ETA]
Profession: W/
Default

I have very high hopes for GW2 ( it was same with WoW TBC , but i really hope ANet wont make same misstakes, a.k.a taking the fun of the game ) and if they do theyre work at their best even more ppl will come to GW2.
xmancho1 is offline   Reply With Quote
Old Apr 02, 2008, 09:44 PM // 21:44   #107
Furnace Stoker
 
Nevin's Avatar
 
Join Date: Jul 2005
Default

I think Anet +/- NCsoft is planning on milking GW's last few chances to make big cash. With the new discoverguildwars.com site and what not, theres plenty of advertisements to go around- maybe even more commercial involvement? WoW took quite a few years to reach 9-10 million players, GW is still growing. I don't think it'll ever really "cease" until years from now.
Nevin is offline   Reply With Quote
Old Apr 02, 2008, 10:56 PM // 22:56   #108
Academy Page
 
Join Date: Nov 2007
Location: Bulgaria
Guild: Laolin Team [ETA]
Profession: W/
Default

well 10 mln. players is very huge amount but who knows
and theres one obvious difference between ANet and Blizzard- GW devs are trying to make the game much fun and very casual friendly with many hardcore stuff , while in WoW only the number of the players is important , not creating and maintaining a fun game ....
xmancho1 is offline   Reply With Quote
Old Apr 02, 2008, 11:02 PM // 23:02   #109
Desert Nomad
 
llsektorll's Avatar
 
Join Date: May 2005
Location: Toronto, Canada
Profession: R/
Default

If they don't do something about pve/pvp then they will lose their fanbase fast
llsektorll is offline   Reply With Quote
Old Apr 02, 2008, 11:10 PM // 23:10   #110
Krytan Explorer
 
Randvek's Avatar
 
Join Date: Sep 2006
Guild: Rise From the Ashes [phnx]
Profession: W/
Default

Quote:
Originally Posted by llsektorll
If they don't do something about pve/pvp then they will lose their fanbase fast
I agree. Things are in an "okay" place right now, but stagnation is death, and there's been a lot of it lately.
Randvek is offline   Reply With Quote
Old Apr 02, 2008, 11:51 PM // 23:51   #111
Grotto Attendant
 
Join Date: Aug 2007
Location: Canada
Default

Quote:
Originally Posted by Bryant Again
How come this is always the first thing that comes into people's minds? D2 had a large level cap, but I never experienced any "grind" in it.
Because the 20-capped system works brilliantly and there's no need to change it. I'd rather finish levelling as quickly as possible so I can play the game sooner, y'know?

Quote:
Originally Posted by Bryant Again
Then they are...What?
Oblivion is a sandbox game, Final Fantasy falls under the category of Japanese Stat-Based Games That Are Like RPGs But Without The RP Part (JSBGTALRPGBWTRPPs), or JnRPGs for short (Japanese non-Role Playing Games).
Zahr Dalsk is offline   Reply With Quote
Old Apr 02, 2008, 11:59 PM // 23:59   #112
Forge Runner
 
garethporlest18's Avatar
 
Join Date: Jan 2006
Guild: [HiDe]
Profession: W/
Default

Quote:
Originally Posted by Zahr Dalsk
Because the 20-capped system works brilliantly and there's no need to change it. I'd rather finish levelling as quickly as possible so I can play the game sooner, y'know?


Oblivion is a sandbox game, Final Fantasy falls under the category of Japanese Stat-Based Games That Are Like RPGs But Without The RP Part (JSBGTALRPGBWTRPPs), or JnRPGs for short (Japanese non-Role Playing Games).
2 things.

First, if the leveling cap is high, then most or part of the game will be the leveling, that will be the playing, questing, missioning and everything else will revolve around leveling, that will be the game.

Second. I don't know where you read things but Oblivion is not a sandbox game. Oblivion is an RPG. Grand Theft Auto is a sandbox game, but not Oblivion. Elder Scrolls 1-4 have all been RPGs.
garethporlest18 is offline   Reply With Quote
Old Apr 03, 2008, 12:11 AM // 00:11   #113
Desert Nomad
 
Nemo the Capitalist's Avatar
 
Join Date: Aug 2006
Location: Trust me you dont want to know my Chasms of Despair
Guild: Zaishen Brotherhood
Profession: N/Me
Default

gw2 will do well....but some poeple who will hate it like myslef will saty in gw1
Nemo the Capitalist is offline   Reply With Quote
Old Apr 03, 2008, 12:25 AM // 00:25   #114
Lion's Arch Merchant
 
Join Date: Apr 2007
Profession: R/Rt
Default

Quote:
Originally Posted by Zahr Dalsk
Because the 20-capped system works brilliantly and there's no need to change it. I'd rather finish levelling as quickly as possible so I can play the game sooner, y'know?
Well that would be the point of the curve eh, if they curve the leveling enough as they say, it would reach the point where a level 100 character would not be at a huge disadvantage compared to a character of level 110. Now those are just #'s i've made up myself and for all I know the leveling might not work out like that at all. Its simply the impression I get when anet describes a level curve for GW2.

The infinite or high level cap would simply become a way of continuing to show character progression. Some people like to continue to achieve something even after they've become "powerful"... I can't say I'm too much of a fan of a very high level cap but I can understand where the idea comes from.

If the level curve is implemented such that once you get beyond a particular level (say arbitrarily 100) and everyone becomes almost equal, then there really is no hardcore grinding. Theres not much point to devoting yourself to leveling if your not going to be substantially more powerful then someone who does not. Your level would simply continue to increase through normal play and be a reflection more of playing time/experience rather than power.

Quote:
Originally Posted by Zahr Dalsk
Oblivion is a sandbox game, Final Fantasy falls under the category of Japanese Stat-Based Games That Are Like RPGs But Without The RP Part (JSBGTALRPGBWTRPPs), or JnRPGs for short (Japanese non-Role Playing Games).
Have you even played oblivion before? It is in no means a sandbox game.

I've never even heard of the term JnRPG... why even include the RPG bit if its a nonRPG? So the FF series are stat based games?... lol.

I was always under the impression RPGs are role playing games, you play the role of a fictional character. You gain experience and then thus earn "stats" in which you can improve your character as you see fit. Your character progresses, becoming stronger and giving access to more abilities or skills. Sure seems to me that Final Fantasy has all of these things. Its true tho, Final Fantasy is a stats game... although the same could be said about every other RPG out in the world... they all use "stats"

Last edited by Inger; Apr 03, 2008 at 12:29 AM // 00:29..
Inger is offline   Reply With Quote
Old Apr 03, 2008, 12:32 AM // 00:32   #115
Jungle Guide
 
Join Date: Jan 2006
Guild: [Here] | CKOD
Profession: E/R
Default

if by little attention and no content you mean there wont be any more sorrows furnace update... sure im fine with that... but if you mean no skill balances... well lets just say me and GW will have a problem. they will not only lose their pvp community, but probably will have already lost most of the pve community by then (other than a few stragglers looking for HoM rewards)

@thread title

im afraid of losing the GW1 playerbase to GW2... however now that i think about it everything that i have heard in GW2 sounds like a generic rpg so i guess i woundnt care if that playerbase from GW1 leaves...

Last edited by Trylo; Apr 03, 2008 at 12:37 AM // 00:37..
Trylo is offline   Reply With Quote
Old Apr 03, 2008, 01:08 AM // 01:08   #116
Furnace Stoker
 
Yichi's Avatar
 
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
Default

Quote:
Originally Posted by Bryant Again
How come this is always the first thing that comes into people's minds? D2 had a large level cap, but I never experienced any "grind" in it.
wait wait wait.... Did you even play that game? D2 Had grind up the ass.
Yichi is offline   Reply With Quote
Old Apr 03, 2008, 01:30 AM // 01:30   #117
Banned
 
VitisVinifera's Avatar
 
Join Date: Nov 2005
Location: Northern California
Guild: HoTR
Profession: N/Me
Default

I let my pindlebot take care of the grind in D2 =)

my opinion of retaining the fanbase for GW2 is probably not as much as Anet would like. I believe pve hating pvp community and vice versa, because skills were not seperately balanced, is one reason. The constant nerfs and very questionable decisions made is another. DOA sucking for so long (impossible for 99% of players), then adding Ursan so that it's become a cesspool of the lowest of pugform (essentially swinging it to the opposite extreme) has made it no fun for people on either side of that fence. The crazy grind required upon the onset of Factions changed the tone of everything. Etc, etc, etc.
VitisVinifera is offline   Reply With Quote
Old Apr 03, 2008, 05:22 AM // 05:22   #118
Forge Runner
 
Darkobra's Avatar
 
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
Default

Quote:
Originally Posted by Zahr Dalsk
I loled when I saw Oblivion and Final Fantasy considered RPGs.
Oblivion: Best RPG 2005. E3 award.

So we have someone with a vindication against the two greatest series ever and we have a collection of gamers who actually know what they're talking about.

Quote:
Originally Posted by VitisVinifera
I let my pindlebot take care of the grind in D2 =)
My friend just downloaded a program that allows him to modify all his skills and attributes to max. I prefer the way of levelling. It means I play the game rather than walk through it.

Last edited by Darkobra; Apr 03, 2008 at 05:25 AM // 05:25..
Darkobra is offline   Reply With Quote
Old Apr 03, 2008, 06:15 AM // 06:15   #119
Alcoholic From Yale
 
Snow Bunny's Avatar
 
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
Default

Quote:
Originally Posted by Yichi
wait wait wait.... Did you even play that game? D2 Had grind up the ass.

I remember watching my friends slave away at that stuff for hours.
Snow Bunny is offline   Reply With Quote
Old Apr 03, 2008, 06:25 AM // 06:25   #120
Furnace Stoker
 
Dr Strangelove's Avatar
 
Join Date: Dec 2005
Location: Wasting away again in Margaritaville
Guild: [HOTR]
Default

Quote:
Originally Posted by Snow Bunny

I remember watching my friends slave away at that stuff for hours.
I remember duping gems and runes by the truckload so I didn't have to.


Not that I'm a cheater or anything, I swear.
Dr Strangelove is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Retain Interest in Prophecies Campaign Dougal Kronik Sardelac Sanitarium 90 Jul 17, 2008 04:44 PM // 16:44
Twintoes Chestrunning Service | 58% retain! Stuffwhip Services Offered 0 Nov 09, 2007 06:05 PM // 18:05
The Changing Face of GW's Player Base Ari The Riverside Inn 105 Jun 17, 2007 02:54 AM // 02:54
Suggestion For Arenanet to Bring in more fan base Living Legend Sardelac Sanitarium 17 Apr 11, 2006 02:53 AM // 02:53
treserious The Riverside Inn 4 Feb 09, 2006 12:24 PM // 12:24


All times are GMT. The time now is 02:13 AM // 02:13.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("